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Retractable floor spikes
Traps are placeable items in Fortnite used to fight monsters and assist the player. They are an integral part of Fortnite's "Tower Defense" style gameplay.

OverviewEdit

Traps provide stationary defenses to zones, player buildings, and objectives. They damage and stun, displace and heal, and they operate automatically without the need for player management. Traps cannot harm heroes.

Players may place traps by attaching them to structures. Traps divide into three placement types—wall traps, ceiling traps, and floor traps—and each trap may only fasten to its matching structure type. It is not possible to place a ceiling trap on a wall, for example.

Like weapons, traps are a storable commodity carried in the player's backpack. They may be found in the game world as loot or crafted by the player with the use of schematics. Trap items are consumable and disappear from the player's inventory after a single use. Players replenish or stockpile their trap inventory by looting or crafting.

Trap schematics can be leveled up to grant bonus attributes and increase the general strength of the crafted traps they yield.

List of Traps Edit

Name Target Role Placement
Wall Darts Projectile Damage Wall
Wall Spikes Contact Damage Wall (Fence)
Wall Dynamo Area Damage Wall (Fence)
Wall Launcher Area Launch Wall
Wall Lights Area Stun Wall
Ceiling Zapper Single-target Damage Ceiling
Ceiling Gas Trap Area Damage over time Ceiling
Ceiling Electric Field Area (Extended) Damage Ceiling
Ceiling Tire Trap Area Damage Ceiling
Floor Launcher Area Launch Floor
Retractable Floor Spikes Area Damage Floor
Wooden Floor Spikes Contact Damage, Slow Floor
Floor Freeze Trap Area Stun Floor
Healing Pad Single-target Healing Floor
Patrol Ward ??? Utility Floor
Player Jump Pad (Directional) Contact Utility Floor
Player Jump Pad (Up) Contact Utility Floor

Placement Edit

Players must place a trap on a solid, unmodified structure tile---that is, a tile without spaces cut for windows, doors, holes, or archways. (An exception is the "Wall (Fence)" type which can be placed on any wall tile with a solid bottom row.) The game will signal players whether a placement location is valid using colored icons and providing an explanation if not valid. Placing traps is made to be simple and intuitive, and experimenting in the game world is an effective way to learn the system. 

Gallery Edit

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