Soldier (internally Commando) is one of the four classes in Fortnite: Save the World. It is primarily associated with Ranged Weapons.
Description[]
They are a well-rounded class, with passive abilities revolving around optimizing ranged combat, either through reducing recoil, reducing reload time, or simply increasing damage using Assault Weapons, Submachine Guns, and Shotguns. They also have various active abilities that give them some degree of versatility in combat.
Abilities[]
Name | Description |
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Frag Grenade |
The Soldier throws a frag grenade detonating after a few seconds, dealing a base of 101 energy damage in a 0.5 tile radius. |
Goin' Commando!!! |
Fires 18 times per second, dealing a base of 25 physical damage per shot, for 10 seconds. |
Lefty and Righty |
Equips two pistols that fire 6 times per second, dealing 57 base physical damage per shot, for 10 seconds. |
Shockwave |
The Soldier emits a shockwave, knocking back enemies within 1 tile range and dealing a base of 75 energy damage. |
War Cry |
Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 40% more damage and 40% attack speed for ranged weapons and 40% more damage and 16% attack speed for melee weapons. |
Perks[]
Name | Description | ||||||||||||||||||||
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Advanced Tactics | Ranged weapon damage increased by 10%. Health increased by 10%. | ||||||||||||||||||||
Ain't Done Yet! | Increases Goin' Commando!!! Duration by 20 seconds. | ||||||||||||||||||||
Ammo Recovery I | Damaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon. | ||||||||||||||||||||
Assault Damage | Damaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon.Increases Goin' Commando!!! Duration by 20 seconds. | ||||||||||||||||||||
Bang and Pow | Dealing damage with Lefty and Righty causes an explosion that deals 383.6 Energy Damage in a .5 tile radius. | ||||||||||||||||||||
Bigger is Better | Increases the radius of Frag Grenade by 35%. | ||||||||||||||||||||
Blitz | Move 25% faster and gain energy 10% quicker, for the duration of War Cry. | ||||||||||||||||||||
Boomstick! | Increases the damage of Goin' Commando!!! by 30% and convert its damage to energy. | ||||||||||||||||||||
Clean Living | Increases base health by 20%. | ||||||||||||||||||||
Cluster Bomb | Frag Grenade releases 6 cluster explosions around the impact site that will each do 25% of the original damage. | ||||||||||||||||||||
Combatants' Might | Reduces energy cost of War Cry to 35. | ||||||||||||||||||||
Corrosive Clips | Lefty and Righty now cause affliction to enemies, dealing damage over 3 seconds. | ||||||||||||||||||||
Critical Blast | Increases shotgun critical hit damage by 70% | ||||||||||||||||||||
Debilitating Shots | Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times. | ||||||||||||||||||||
Doppler Effect | Reduces cooldown of Shockwave to 15 seconds. | ||||||||||||||||||||
Dual Debilitation | Lefty and Righty now applies Debilitating Shots. | ||||||||||||||||||||
Easy Operation | Reduces the energy cost of Goin' Commando!!! to 35. | ||||||||||||||||||||
Explosive Optimization | Reduces the energy cost of Shockwave to 15. | ||||||||||||||||||||
Explosive Rounds | Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius. Count resets after 15 seconds without a kill. | ||||||||||||||||||||
Fight or Flight | While War Cry is active, you now do 10% more damage to enemies. | ||||||||||||||||||||
Flak Vest | Reduces damage taken by 90%. Reduction drops by 30% each time the Soldier is hit, and is disabled for 60 seconds after the third hit. | ||||||||||||||||||||
Goin' Again | Reduces the cooldown of Goin' Commando!!! to 100 seconds. | ||||||||||||||||||||
Grenade Damage | Increases the damage of Frag Grenades by 25%. | ||||||||||||||||||||
Grenade Generation | Every 30 kills with a ranged weapon grants 1 Frag Grenade. Count resets after 15 seconds without a kill. | ||||||||||||||||||||
Heavily Armored | Gain 24% damage resistance. | ||||||||||||||||||||
Hold Still | Replace Shockwave knockback with increased impact and 2.5 second enemy stun. | ||||||||||||||||||||
I Love to Reload! | Reloading the equipped weapon increases run speed by 30% for 3 seconds. | ||||||||||||||||||||
In a Pinch | Increases weapon reload speed by 35% if the magazine is empty. | ||||||||||||||||||||
Keep Out!!! | Frag Grenade explosions leave a residual energy field, doing 15% of the initial grenade blast damage every 1 second, over 10 seconds. | ||||||||||||||||||||
Kneecapper | Increases the effectiveness of Debilitating Shots Vulnerability to 9% | ||||||||||||||||||||
Leadership | Reduces the cooldown of War Cry to 60 seconds. | ||||||||||||||||||||
Lingering Pain | The Vulnerability effect from Debilitating Shots can now stack up to 5 times. | ||||||||||||||||||||
Make It Rain | Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds. | ||||||||||||||||||||
Mighty Roar |
Soldiers is a Soldier perk inside Fortnite: Save the World. Variations []
Compatible Heroes []
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No Time to Bleed | Doubles the amount healed by Survivalist when an enemy is killed. | ||||||||||||||||||||
Perfect Engineering | Applies 3 stacks of Debilitating Shots to all enemies hit by Shockwave. | ||||||||||||||||||||
Power Impact | Increases the radius of Shockwave by 38%. | ||||||||||||||||||||
Practiced in Combat | Increases the duration of War Cry by 5 seconds. | ||||||||||||||||||||
Pull the Pin | Reduces the cost of Frag Grenades to 15 energy. | ||||||||||||||||||||
Quick Clip | Increases reload speed by 30%. | ||||||||||||||||||||
RainFaster | Increases the rate of fire for Make It Rain by 25%. | ||||||||||||||||||||
Rucksack | Increase max grenade ammo by 2. | ||||||||||||||||||||
Shell Shock | Increases shotgun damage by 24%. | ||||||||||||||||||||
Shock and Awe | Shockwave applies Slow to damaged targets, reducing their movement and attack speed by 30% for 4.5 seconds. | ||||||||||||||||||||
Short Fuze | Refresh Shockwave when the Soldier's shield breaks. | ||||||||||||||||||||
Spoils of War | While War Cry is active, you have a 25% chance on damage with a ranged weapon to get the ammo fired back. | ||||||||||||||||||||
Start Faster | Increase Start Up rate of fire bonus to 2.4% per shot. | ||||||||||||||||||||
Start Up | Firing with a ranged weapon increases rate of fire by 1.2% per shot for up to 20 shots. Resets on reload or weapon switch. | ||||||||||||||||||||
Steady Aim | Reduces recoil by 29%. | ||||||||||||||||||||
Survivalist | Killing an enemy with an ability or weapon recovers 3 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health. | ||||||||||||||||||||
There Are Many Like It... | Your weapon takes 45% less durability damage while affected by War Cry. | ||||||||||||||||||||
Up Close And Personal | War Cry applies 3 stacks of Debilitating Shots to nearby enemies. | ||||||||||||||||||||
Waste Not Want Not | Increases ammo capacity of all weapons by 40%. | ||||||||||||||||||||
Where's Lefty | Eliminating enemies with pistols reduces the cooldown of Lefty and Righty by 1 second. | ||||||||||||||||||||
Zip and Zap | Lefty and Righty become space pistols that fire projectiles which deal energy damage, then bounce and pierce enemies. |
Gallery[]
Save the World Content (edit) | |
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Heroes | Soldier - Constructor - Ninja - Outlander - Abilities - Hero Perks - Squad Bonuses |
Personnel | Survivors - Defenders - Expedition Squads - F.O.R.T. Stats |
Armory | Weaponry - Traps - Perk Recombobulator - Weapon Perks - Collection Book |
Enemies | Husk Monsters - Mist Monsters - Mini-Bosses - Storm King |
Map | Regions - Biomes - Missions - Mutant Storms |
Quests | Stonewood Quests - Plankerton Quests - Canny Valley Quests - Twine Peaks Quests - Ventures |
Locker | Locker |
Store | Llama Shop |