Electro-pulse is a Specialty Constructor available in the game. The amount of perks your hero will have access to depends on their rarity.

"Mixes Plasma Pulse and a BASE with electric floors to dish out damage to the attacking horde."

Unlock Level Perk Description
*1 Creative Engineering Increases build speed by 10%

Reduces building cost 10%

1 Kinetic Overload Cooldown: 6 Seconds

Damage: 106.4 energy damage. Damage type is considered plasma as well as energy. Critical hits with hardware melee weapons trigger a Kinetic Overload, dealing additional damage and knockback to the target. Can trigger once every 6 seconds.

2 BASE Cost: 100 energy

Cooldown: 4 seconds

The BASE alters the matter of connected building pieces.

Affected walls will deal a base of 4 energy damage to any enemy that attacks them in melee.

Attached structures gain 12% damage resistance.

Extends 4 segments from placement.

Only one BASE can be active at a time.

5 Automated Defenses Increases BASE connectivity by 1 building piece.
8 Fully Contained Increases the damage reflected by BASE by 50%.
*2 Plasma Pulse Cost: 40 energy

Cooldown: 45 Seconds

Damage: 170.2 plasma energy damage. Deploys a device which emits exploding Plasma Pulses every 0.5 seconds for 10 seconds

12 Electrified Floors Enemies within the area affected by BASE take damage every 2 seconds.

Base Damage: 3 energy damage

15 One Hot Minute Reduces the cooldown of Plasma Pulse by 20%.
18 Power Pulse Increases damage of Plasma Pulse by 20%
*3 Bull Rush Cost: 30 energy

Cooldown: 30 Seconds

Does 127.7 blunt physical damage. The Constructor charges forward 3 tiles, collecting enemies on a shield, knocking them back at the end of the rush or when colliding with a wall.

25 Plasma Overdrive Increases the rate of Plasma Pulse's explosions by 33%
30 Kinetic Overedrive When Kinetic Overload is triggered it affects targets within a 0.5 tile radius of the primary target.

**Stats are based off of a Level 1 Legendary hero; actual numerical stats will vary with level and rarity**